#ifndef _CANIMATION_H_
#define _CANIMATION_H_

#include "cocos2d.h"

class CAnimationProperties:
	public cocos2d::CCNode
{
public:
	CAnimationProperties():
		_animationName(""),
		_frameCount(0),
		_delay(0.0f)
	{}

	CAnimationProperties(char* animationName, int frameCount, float delay):
		_animationName(animationName),
		_frameCount(frameCount),
		_delay(delay)
	{}

	char* _animationName;
	int _frameCount;
	float _delay;
};

#endif //_CANIMATION_H_
